10/18/21 - Presenting Our Prototypes

In today's session, we worked on our prototypes of the installation and presented our progress to the class for feedback.

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  1. Today we made some more progress with our 3D models for the rooms in SketchUp. Then, we presented a status update to the class to get some feedback. Our models can use some more work, but they are helping visualize what the process of going through the installation would look like. We can keep thinking about how elements of the room would scale in relation to the size of the room, since we would have plenty of space to work with. I like the idea of having the projection screen on an object instead of just on the wall, which is kind of basic. I can probably try moving it around to see what else can work. I also wanted to add a person to the sketch to match with the one reaching their arms out in the image, but I need to look for a good model. We also have an impressive processing sketch that maps colorful dots to the screen based on the user’s motion. Hopefully this can easily be translated to a silhouette style like we wanted.

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  2. During the first half of Monday's session, our group was able to continue with our rooms on SketchUp. Some of our group chose to draw the vision of their room models and their parts as well, and we worked on a p5.js sketch to show how room 4 would look. We received some good feedback on our presentations of our sketches. One good piece of advice was to not limit ourselves to just a square/cube room and to go beyond those limits with our imaginations. SketchUp is very limited, but I will try my best to include assets from the app's store to make room 2 look good.

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  3. On Monday, we got a bit more time to work on our prototypes before presenting them to the class. They were very much WIPs, but from the feedback we got, it sounded like we were on the right track. We're using a mixture of tools, from SketchUp to p5.js to plain pen & paper. Seeing a 3D visualization of our concept has really made it clear how much physical space we still have to fill. Some of our ideas only required a single wall/surface, so it's gonna be a challenge to creatively use all 3 dimensions and not leave the rooms feeling "empty" or "hollow".

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